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Blender Foundation Python list
November 2005
Gilbert, Joseph — 113103573703 Nov 2005
This was an idea that I had. a. add PyObject *materials_list to PyObject b. PyObject_New(//constructor){ self->materials_list = PyList_New(0);} c. ...
Gilbert, Joseph — 113116401005 Nov 2005
This one is tough. Ive thought about it a lot and can't find a satisfactory solution. The only thing I can think of is a utility function for retu...
Campbell Barton — 113117748405 Nov 2005
Thanks to (bjmorse?) - it was easy to add Image.New Works Image.New('Name', width, height) - Cant be fooled with long names or bad width/heigh...
Gilbert, Joseph — 113130348306 Nov 2005*
I haven't looked at this but it would seem better to return self->object->rot somehow with Py_WRAP. As a side note the Py_WRAP/Py_NEW has ca...
Gilbert, Joseph — 113130514006 Nov 2005*
Well as you know I'm working on the armature/bone api. I've been swamped and stressed with lots going on here in the RW. Right now I have a go...
jean-michel soler — 113134009807 Nov 2005*
"""Hi Jean-Michel! It's very good that you are making patches for the source; however, you should submit them to the patch tracker ...
jean-michel soler — 113134528007 Nov 2005*
hi, it seems that this line : " if DATA2.getMode() & NMesh.Modes['SUBSURF'] :" does not work with blender 2.40alpha1 . so blende...
Toni Alatalo — 113137737807 Nov 2005
dunno if you guys follow these but this seemed quite cool .. perhaps something for http://mediawiki.blender.org/index.php/Blende... even .. although i...
Gilbert, Joseph — 113138317707 Nov 2005
I'm doing a similar thing for Armature api. I have a typeobject that functions like a dictionary for dealing with bones. I think you can also subc...
Gilbert, Joseph — 113139794307 Nov 2005
The old api has been vanquished. I have placed my cleaned up alpha code in there. This should allow you do to a lot of things but there is still a lot...
Ken Hughes — 113156645909 Nov 2005
*warning*: this e-mail was composed in real-time as I tried to figure out what was happening, so I hope it doesn't contains inconsistencies :-) --...
Toni Alatalo — 113163647210 Nov 2005
hi, wanted to bring up the action / NLA api design again. previously, we've had access to actions via the Armature.NLA submodule. as was discussed...
Gilbert, Joseph — 113164609010 Nov 2005
In a sense actions (which are the basis of the nla module) is really a set of IPO curves describing a translation of the rest pose over time (1 IPO cu...
Gilbert, Joseph — 113190745413 Nov 2005*
Sounds like we are all in agreement. The object is called BPy_Action that we are talking about (same thing as action strip). I don't like the word...
Tom M — 113214903816 Nov 2005*
In order to help script writers update their scripts for 2.40 perhaps we should put up a preliminary copy of the python documentation up in the next d...
Gilbert, Joseph T. — 113216451916 Nov 2005*
NLA strips are not exposed. If you want to bind properties to them you need to expose them and define it's relationship to BPy_Action. Actions are...
Michael Schardt — 113225018117 Nov 2005*
Regarding the "LIB ERROR: base removed" stuff already posted by Campbell Barton (Camera data corruption?): I experience the same problems wh...
Gilbert, Joseph T. — 113225382717 Nov 2005
Lol first of all this was part of my commit and it was not intended. This was stuff I was screwing around with and it ended up in the armature commit!...
Gilbert, Joseph T. — 113225741517 Nov 2005*
This relates to an old discussion I had with someone on IRC. One of the concerns that arose was that when a script as a GUI and wraps some data intern...
Gilbert, Joseph T. — 113226718817 Nov 2005
I am concerned that there are script writers out there that are developing things for the old armature api. It's gone in the cvs. Should we resurr...
Toni Alatalo — 113232985118 Nov 2005*
we have a problem with scene.getCurrentCamera(), but strangely enough only on macs -- works fine on Linux, but on mac always returns None. and on Macs...
Gilbert, Joseph T. — 113233034518 Nov 2005*
Lol. It was my fault. Thx Ken for fixing this. :) -Original Message- From: Gilbert, Joseph T. [mailto:] On Behalf Of Toni Alatalo Sent: Thursday, Nove...
Michael Reimpell — 113250643020 Nov 2005
One use case of the BPy interface is the export of armature animations. An inconvenience with the current BPy interface is, that every time a user twe...
Gilbert, Joseph T. — 113253107220 Nov 2005
There should be a upcoming pose module that will address this issue. -Original Message- From: Gilbert, Joseph T. [mailto:] On Behalf Of Michael Reimpe...
Tom M — 113259287121 Nov 2005*
Hi, this was reported in the blender forums - the obj exporter exports loose edges, I'm not sure if that is spec compliant (it might be), but cert...
Campbell Barton — 113259620821 Nov 2005
Entered this into the command line, matrix's never return true when comparing ATM- a = Mathutils.Matrix() b = Mathutils.Matrix() b == a False...
Gilbert, Joseph T. — 113260746821 Nov 2005*
Because matrix has no overloaded comparison operator like vector. A == b is an instance comparison. It's equivalent to: instance_a == instance_b =...
Tom M — 113260926121 Nov 2005*
If I copy an object where the whole object was moved in editmode (ie so that the object center is now located other than the original geometric center...
Gilbert, Joseph T. — 113261005121 Nov 2005*
This is default behavior. A == B is by default an instance comparison. We need to write overloaded comparison operators for the other math classes. Th...
Michael Schardt — 113267685422 Nov 2005
Hello all! I wrote an email to Campbell Barton already about this issue - but i don't know if will take care... Would you please confirm my ...
Gilbert, Joseph T. — 113267722022 Nov 2005
It might be a problem with the internal coercion methods having too many references to an object. This should be submitted as a bug report....
Gilbert, Joseph T. — 113268126922 Nov 2005*
How about >, >= , <, <=? With the vector classes these sort the length of the vector. Should these be implemented on matrix? I think we wi...
Campbell Barton — 113268407422 Nov 2005
was transforming in edit mode just then- cant reproduce but just let somebody know theres an infinate loop here- I had to ctrl+C out of it. Heres GDB ...
Toni Alatalo — 113277937423 Nov 2005*
cygwin users cant compile now, seems to be independent of py version (2.3, 2.4) - are using the python headers from blender lib cvs, i have no idea wh...
Tom M — 113280697124 Nov 2005
Here are the scripts and plugins that I propose be included in the next release http://mediawiki.blender.org/index.php/Compet... As discussed previous...
Tom M — 113286797724 Nov 2005*
Theeth, did you add get_pick_ray also when you added the intersection functions? I didn't spot it when browsing through the code and docs, but fig...
Ken Hughes — 113303503626 Nov 2005
I started to fix a bug from the tracker related to the Keys module, but after staring at the BPy code and blender keys code I need a fresh set of brai...
Stephane SOPPERA — 113305364427 Nov 2005
Hi, I've uploaded in the patch-tracker a correction for the bug 2867 that I opened. It is the patch 3475. It's just a simple line of code that...
Campbell Barton — 113313700328 Nov 2005*
Hey Ken mesh.subdivide() is buggy with 1 edge selected I get this. - Cam #0 0x08519836 in vgetargs1 (args=0x0, format=0x85ad6ad "|i", p...
PERIN Jean-Baptiste — 113318550528 Nov 2005*
This morning, as I was trying to use bvh_import script, I noticed that there were a big issue with this marvellous script in Blender 2.40 CVS 05/11/27...
Campbell Barton — 113328515429 Nov 2005*
Hi Ken, I tried to syncronise selected verts to the uv selection. this should work but dosent seem to? Looks like uvSel dosent actualy write at all, -...
Tom M — 113330321229 Nov 2005
It occurred to me that it would be really useful for debugging of rendering errors if there was a script that took a blend, retrieved its current rend...
Ken Hughes — 113332567830 Nov 2005*
A heads-up for those who didn't know it (including me, until about 10 minutes ago): PyDict_SetItemString() [ and probably PyDict_SetItem() ] make ...
Gilbert, Joseph T. — 113337378330 Nov 2005
Good catch. When you put an item into another item it gets a reference to that item. If you want the list to 'own' the item though you must re...