Has anyone ever worked on implementing something like this in Haskell? http://www.cs.hmc.edu/~stone/papers/ocm-unpub... The outline of the idea: - Concurrent programming is really hard with the popular frameworks today. - For most purposes parallel programming is hard, in some part because it requires concurrent programming. Of course there are attempts to do non-concurrent parallel programming, but I hope it's not too controversial to say that such frameworks are still on the fringe. - Cooperative concurrency is way easier than preemptive concurrency because between invocations of pause/yield/wait, sequential reasoning works. - Historically, cooperative concurrency only worked on a single processors, because running threads in parallel would break the atomicity of sequential blocks (between invocations of p/y/w). - Researchers have been poring tons of effort into efficiently running blocks of code atomically. - Hey, we can do parallel cooperative multithreading! The paper discusses implementations in Lua, C++ and C, but I think Haskell could be an awesome substrate for such a framework. Has anyone thought about this? Ben
Personally, I think cooperative concurrency is making a big comeback.
Especially in a compiler-supporting form that relies on limited CPS
(continuation-passing-style) transformation. There are server and web
services applications that motivate it (i.e. in Scala, F# async work flows).
In Haskell we've got ContT for capturing the continuation of one
computation (and yielding to another). Monad-par is an example of a
framework based on ContT in which tasks cooperatively yield control
whenever their desired input data is not yet available.
-RyanOn Tue, May 22, 2012 at 9:55 AM, Benjamin Ylvisaker
wrote:
> Has anyone ever worked on implementing something like this in Haskell?
>
> http://www.cs.hmc.edu/~stone/papers/ocm-unpub...
>
> The outline of the idea:
>
> - Concurrent programming is really hard with the popular frameworks
> today.
> - For most purposes parallel programming is hard, in some part because
> it requires concurrent programming. Of course there are attempts to do
> non-concurrent parallel programming, but I hope it's not too
> controversial to say that such frameworks are still on the fringe.
> - Cooperative concurrency is way easier than preemptive concurrency
> because between invocations of pause/yield/wait, sequential reasoning
> works.
> - Historically, cooperative concurrency only worked on a single
> processors, because running threads in parallel would break the
> atomicity of sequential blocks (between invocations of p/y/w).
> - Researchers have been poring tons of effort into efficiently running
> blocks of code atomically.
> - Hey, we can do parallel cooperative multithreading!
>
> The paper discusses implementations in Lua, C++ and C, but I think
> Haskell could be an awesome substrate for such a framework. Has anyone
> thought about this?
>
> Ben
>
> _______________________________________________
> Haskell-Cafe mailing list
>
> http://www.haskell.org/mailman/listinfo/haske...
>
On 12-05-22 09:55 AM, Benjamin Ylvisaker wrote:
> Has anyone ever worked on implementing something like this in Haskell?
>
> http://www.cs.hmc.edu/~stone/papers/ocm-unpub...
>
> The outline of the idea:
>
> - Concurrent programming is really hard with the popular frameworks
> today.
> - For most purposes parallel programming is hard, in some part because
> it requires concurrent programming. Of course there are attempts to do
> non-concurrent parallel programming, but I hope it's not too
> controversial to say that such frameworks are still on the fringe.
> - Cooperative concurrency is way easier than preemptive concurrency
> because between invocations of pause/yield/wait, sequential reasoning
> works.
> - Historically, cooperative concurrency only worked on a single
> processors, because running threads in parallel would break the
> atomicity of sequential blocks (between invocations of p/y/w).
> - Researchers have been poring tons of effort into efficiently running
> blocks of code atomically.
> - Hey, we can do parallel cooperative multithreading!
>
> The paper discusses implementations in Lua, C++ and C, but I think
> Haskell could be an awesome substrate for such a framework. Has anyone
> thought about this?I have, which is why the monad-coroutine library comes with support
for running multiple coroutines in parallel, meaning that their steps
are run in parallel rather than interleaved. Unfortunately, I never
managed to extract any actual speedup out of this feature in my tests.
Benjamin Ylvisaker writes: > The paper discusses implementations in Lua, C++ and C, but I think > Haskell could be an awesome substrate for such a framework. Has anyone > thought about this?I'm not convinced this will be better than using STM - the critique against STM seems (as always) not to apply to implementations where transactional data are segregated by the type system. I'm not sure about the non-composability of retry and orElse that the authors refer to, anybody know? -k